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20 August 2025

  • 20:3420:34, 20 August 2025 Locations (hist | edit) [3,084 bytes] Flops Fox (talk | contribs) (Created page with "The Locations page provides an overview of the various places within the Dook and Flops universe, offering a central hub for exploring where events unfold and characters interact. == Sala City == The primary setting of the series, a quirky and chaotic town where strange things are the norm and logic is optional. * Dook and Flops' House - A cluttered, slightly surreal home where Dook and Flops live. It’s filled with odd inventions, expired snacks, and...") Tag: 2017 source edit
  • 20:1620:16, 20 August 2025 Episodes (hist | edit) [435 bytes] Flops Fox (talk | contribs) (Created page with "Episodes of Dook & Flops can be found here. Note that demo episodes are for internal universe building use. The series Episode Structure narrates how the episodes should be laid out. == Canon Demo Episodes == * Roll With the Punches * Aftermath of Chaos * Escape from Winter == Other Demo Episodes == * Beechball Bonanza * Data Bark Center * Odie's Rigatoni * The Drög Life") Tag: 2017 source edit
  • 20:1020:10, 20 August 2025 Characters (hist | edit) [1,516 bytes] Flops Fox (talk | contribs) (Created page with "This page contains a complete list of characters who appear in the series. It includes the main duo, recurring side characters, and one-time appearances, as well as figures from the stranger corners of the world. == Main Characters == *'''Dook''' is a green ferret from the Dreamlands, naive and indestructible. *'''Flops''' is a red fox, impulsive, fast-talking, and central to most plots. == B-Cast == *'''Odie Yotie''' is a coyote atto...") Tag: 2017 source edit
  • 19:5219:52, 20 August 2025 Episode Structure (hist | edit) [2,593 bytes] Flops Fox (talk | contribs) (Created page with "This format outlines the standard structure for a full episode of Dook and Flops, combining entertainment (TV-PG) and educational (TV-E/I) content into a coherent, character-driven flow. == Part A: TV-PG Pre-Intro Segment == * Usually set in Dook and Flops' House. * Flops is often on the couch watching TV, while Dook is usually busy with something else. * The episode’s narrative goal or situational conflict is introduced here. * '''Alternative forma...") Tag: 2017 source edit
  • 18:2418:24, 20 August 2025 The Drög Life (hist | edit) [3,576 bytes] Flops Fox (talk | contribs) (Created page with "After trying a mysterious energy paste called "DRÖG," Flops spirals into a surreal journey where reality bends like overcooked noodles. Dook grounds him with cocoa, blankets, and dreamlike patience, guiding him through hallucinations of talking fridges and looping staircases. An educational interlude explains how imagination and reality differ, before Flops returns safely—glowing socks, newfound wisdom, and all. == A. TV-PG Pre-Intro Segment == Flops examine...") Tag: 2017 source edit
  • 18:1818:18, 20 August 2025 Odie's Rigatoni (hist | edit) [9,299 bytes] Flops Fox (talk | contribs) (Created page with "As Dook stirs a pot of rigatoni, Odie slinks unexpectedly through a sealed window, stepping into the kitchen like he belongs there. Just then, a real mushroom on the fridge begins to glow and pulse with shifting colors. The room erupts into a surreal disco rave—RGB lights flash wildly, beatboxing fruit bowls join in, and Flops appears in massive retro bell-bottoms mid-groove. Dook, now in shutter shades, serves the rigatoni with ceremonial flair....") Tag: 2017 source edit
  • 18:0618:06, 20 August 2025 Data Bark Center (hist | edit) [4,286 bytes] Flops Fox (talk | contribs) (Created page with "Flops, dazzled by an ad for “barking servers,” drags Dook to Boingo’s Data Bark Center to learn how a data center works. While Boingo explains power, cooling, networking, and storage, Flops misinterprets everything—nearly turning routers into espresso machines and newsletters into existential crises. Dook, meanwhile, embraces dream logic and cable fashion. In the end, Flops is “promoted” back home, and the world of data centers is just a little weirde...") Tag: 2017 source edit
  • 17:5517:55, 20 August 2025 Beechball Bonanza (hist | edit) [4,411 bytes] Flops Fox (talk | contribs) (Created page with "When Flops and The Stoat plan a relaxing day of beachball, Dook shows up with his own “beechball”, a massive wooden orb carved from a tree. Chaos ensues as they try to play, leading to a sandy disaster, a quick lesson on homophones, and a new respect for inflatable spheres. == A: Pre-Intro Segment == Beach – wide sunny shot, Flops is setting up a volleyball net. The Stoat is holding a proper beachball under one arm. '''Flops (grinning, tail twitching...") Tag: 2017 source edit
  • 17:4117:41, 20 August 2025 Bunnyrack's Office (hist | edit) [2,665 bytes] Flops Fox (talk | contribs) (Created page with "'''Bunnyrack's Office''', officially known as the Mayor’s Office of Sala City, is where policy goes to be politely ignored. Located at the top of City Hall, the office serves more as a ceremonial command post than a center of actual governance. With Bunnyrack O'Bunny at the helm—blissfully unaware of how little real power he has—this office has become a strange blend of daydreams, municipal paperwork, and mild chaos mitigation. == Overview == * '''Type:''' Govern...") Tag: 2017 source edit
  • 17:2917:29, 20 August 2025 Vivian's Car Dealership (hist | edit) [2,573 bytes] Flops Fox (talk | contribs) (Created page with "'''Vivian's Car Dealership''' is a glossy, high-energy fixture just outside Sala City, offering deals that dazzle and fine print that disappears. Run entirely by Vivian, the dealership specializes in convincing you that today is the day to upgrade—whether your current vehicle needs replacing or not. Known for her magnetic sales pitches and suspiciously consistent inventory rotation, Vivian operates with a confident blend of charm, ambiguity, and legal...") Tag: 2017 source edit
  • 17:2317:23, 20 August 2025 Sala City (hist | edit) [2,195 bytes] Flops Fox (talk | contribs) (Created page with "Sala City is a strange, semi-functioning urban sprawl where the rules of reality bend slightly to accommodate nonsense. It’s a place where mushrooms rave, dream logic occasionally overrides traffic laws, and municipal services exist in name only. Beneath its everyday exterior, Sala City pulses with barely-contained absurdity, often surfacing in the form of misplaced infrastructure, oddly specific laws, and mysteriously self-replicating signage. == Overview == * '''Ty...") Tag: 2017 source edit
  • 17:2117:21, 20 August 2025 The Bank (hist | edit) [2,620 bytes] Flops Fox (talk | contribs) (Created page with "The Bank is a cold, bureaucratic fortress of paperwork and procedural despair nestled in the heart of Sala City. Though it appears to be just another financial institution, the building itself radiates an oppressive stillness—like a place where optimism goes to die. It's staffed by at least one frog and several clipboards, and serves as both a setting for rejections and a symbol of procedural absurdity. == Overview == * '''Type:''' Financial Institution * '''Firs...") Tag: 2017 source edit
  • 17:1817:18, 20 August 2025 The Kiosk (hist | edit) [1,928 bytes] Flops Fox (talk | contribs) (Created page with "'''The Kiosk''' is a cramped, vaguely defined convenience store that somehow sells everything you don't need and nothing you do. Operated by The Stoat, the kiosk remains open at all hours, though no one has ever seen it restock. It’s unclear who owns it, what the actual product list includes, or why it’s allowed to operate next to a bank that hates joy. Nevertheless, it’s a local fixture of Sala City and a reliable source of expired gum, mismatched batterie...") Tag: 2017 source edit
  • 16:2316:23, 20 August 2025 Dook and Flops' House (hist | edit) [2,177 bytes] Flops Fox (talk | contribs) (Created page with "'''Dook and Flops' House''' is a modest yet charming abode situated in the suburbs of Sala City. Serving as the primary residence for the duo, the house exudes a warm and welcoming atmosphere. It's a place where plans are hatched, adventures begin, and the kettle is always on. == Overview == * '''Type:''' Residential * '''First Appearance:''' Roll With the Punches * '''Location:''' Sala City, not too far from the Kiosk and the The Bank|Bank...") Tag: 2017 source edit
  • 15:4715:47, 20 August 2025 Escape from Winter (hist | edit) [58,336 bytes] Flops Fox (talk | contribs) (Created page with "''Escape from Winter'' is the third Dook & Flops demo episode and the first told in two parts. It follows the ever-optimistic Dook and his excitable roommate Flops as they seize on a late-season TV ad promising a pickup-and-camper getaway to warmer climes, then discover that escaping winter is tougher than it looks. Currently, two of three parts are written. == Characters Introduced == * The Bank Teller * The Stoat * Vivian Wease|Vivia...") Tag: 2017 source edit
  • 14:0814:08, 20 August 2025 Aftermath of Chaos (hist | edit) [12,910 bytes] Flops Fox (talk | contribs) (Created page with "In the second demo episode of Dook and Flops, '''Aftermath of Chaos''', Flops accidentally destroys a billboard by knocking it onto a parked car, triggering a panic. Dook remains unhelpfully calm, while Flops desperately seeks a way out of the looming legal trouble. They enlist the help of Odie Yotie, a slick, shady lawyer specializing in "creative legal solutions." Odie spins the situation into absurd legal defenses, suggesting they frame the destruction as a "community...") Tag: 2017 source edit
  • 13:4313:43, 20 August 2025 Roll With the Punches (hist | edit) [7,026 bytes] Flops Fox (talk | contribs) (Created page with "''"Roll With the Punches"'' is the very first demo episode of ''Dook and Flops''. It introduces Dook, an energetic ferret determined to learn aikido, and Flops, a lazy, sarcastic fox who tags along out of boredom. Dook takes martial arts seriously, seeing it as a path to self-improvement, while Flops treats it like a joke, causing chaos at the dojo. Despite Flops' antics and the strain it puts on their friendship, he eventually starts to understand the deeper pur...") Tag: 2017 source edit

18 August 2025

17 August 2025

16 August 2025

  • 23:5123:51, 16 August 2025 Unbeasts (hist | edit) [2,955 bytes] Flops Fox (talk | contribs) (Created page with "* '''Species Type:''' Dreamlands Entity * '''Existence:''' Non-Linear / Conceptual * '''First Appearance:''' Unseen * '''Role:''' Ambient Threat / Passive Antagonists (Dreamlands-Only) * '''Lives at:''' Unbeast Lair == Overview == Unbeasts are paradoxical entities native to the Dreamlands. They do not “exist” in the conventional sense—instead, they inhabit negative space, conceptual gaps, and moments you fail to notice. You never truly see...") Tag: 2017 source edit
  • 23:4523:45, 16 August 2025 The Dreamlands (hist | edit) [3,178 bytes] Flops Fox (talk | contribs) (Created page with "= The Dreamlands = '''Type:''' Alternate Reality / Subconscious Realm '''First Mention:''' ''Roll With the Punches'' '''Role:''' Meta-Realm of Origin and Escape ---- == Overview == The Dreamlands is a surreal, non-Euclidean dimension that exists parallel to reality, accessed only by certain beings—like Dook—or those who accidentally trip over the narrative fabric. It’s a place where logic dissolves, gravity negotiates, and memory loops until it fo...") Tag: 2017 source edit

13 August 2025

12 August 2025