Sala City
Sala City is a strange, semi-functioning urban sprawl where the rules of reality bend slightly to accommodate nonsense. It’s a place where mushrooms rave, dream logic occasionally overrides traffic laws, and municipal services exist in name only. Beneath its everyday exterior, Sala City pulses with barely-contained absurdity, often surfacing in the form of misplaced infrastructure, oddly specific laws, and mysteriously self-replicating signage.
Overview
- Type: Urban Center
- First Appearance: Roll With the Punches
- Role: Primary Setting of the Series
General Atmosphere
- Casually Surreal: Nothing in Sala City ever seems quite right, but no one really questions it.
- Mundane but Offbeat: You can buy coffee, pay a parking ticket, and stumble into a pocket dimension all on the same block.
- Mild Bureaucratic Dystopia: Paperwork rules all, but most forms are outdated or ask questions like “Do you exist on Wednesdays?”
Governance
- Mayor: Bunnyrack O'Bunny
- Cheerful, ineffective, and generally bypassed by his aides who make the actual decisions.
- City council exists in theory but mostly sends apologies via fax.
Laws & Services
- Law Enforcement: Officer Barky heads most visible policing, though enforcement is wildly inconsistent depending on who’s asking.
- Public Transit: No one is sure if it exists. A trolley was seen once in 1998 and may still be circling the city underground.
- Emergency Services: Functioning in a “best effort” capacity. Most fires are classified as “ambient.”
Trivia
- Despite its absurdity, Sala City has its own local newspaper, The Sala Sentinel, which regularly prints retractions before articles.
- Zoning laws allow “non-Euclidean development” in District 5.
- Maps of Sala City rearrange themselves based on who’s holding them.
- There’s a statue of someone named “Definitely Not Important” in the central square. Nobody knows who it is, including the artist.
“Welcome to Sala City. It’s fine. Probably.” — Official Tourism Brochure